ARCANIMA

Daniel • 21+ • They/She/He • UK Timezone

Grimoire      Guide


Hey, I'm Danny — A.K.A. A'tari Nim on Mateus. I'm a Filipino living in the UK who loves writing SF/F stories.TIME & PLACE. I'm free on most weekday evenings & weekends in the UK timezone. I work hybrid and full-time, so my RP diet consists of asynchronous Discord threads and scheduled in-game scenes. Sometimes I do walk-ups too.EXPERIENCE. I'm 5 years into MMO RP, but have over a decade of experience with RP on forums, Discord, chat rooms, and TTRPGs. I love to write with all players of any level of experience! Let me know if you have any lore or RP questions.

LORE LIMITS. I'm versatile and don't have any hard limits. That being said, if your character has any core lore-breaking aspects or rare abilities that are not typically attainable for most people in the world of Hydaelyn — please plot with me ahead of time if you think those aspects will come up.SPOILERS. All my character's profiles contain MSQ story spoilers. Let me know if you want to write spoiler-free and we can work something out.CONTACT. Ask me for my Discord handle in-game!NO-GO'S. I will not roleplay with any characters who have any of the following characteristics:

  • Characters labelled as futa, trap, or anything that fetishizes and disrespects trans people in such a manner.

  • Characters in an incestuous relationship.

  • Characters in a pedophilic relationship (minor + adult).

  • Minor / minor-appearing characters who are sexualized.

  • Predatory characters who enact sexual violence.

I also don't do ERP (erotic roleplay).


Carbuncles     Character List


MAIN CHARACTERS


Imogen LafontaineShe/HerBalmungOn first impression, Imogen is a miscreant poorly playing hero. She's scathing, misanthropic, and often straight up cold. While she's a decent, jack-of-all-trades adventurer, her fatal flaw is being absolutely awful to work with. «Profile»

Vahri'a KorlaHe/HimBalmungAs a Finder for his clan, Vahri'a is in charge of locating things, places and people — with his myriad skills in research and venery (not that kind) alike. Under his visor is a pair of scrutinising eyes, and beneath that is a deep-seated, ever-bubbling anxiety. «Profile»

Signe YmirShe/HerMateusMethodological and mysterious, the stoic Signe Ymir is an academic force to be reckoned with. Once a scholastic prodigy in the heart of Dalmasca, she now travels to Sharlayan as a new enrollee to the prestigious Homestead programme. «Profile»


OTHER CHARACTERS

Mitra SattariShe/HerMateusAs a Thavnairian sales specialist, Mitra's work sennight is split between Ul'dah, Hingashi, and Radz-at-Han. When your clients are this high-profile, pitches look a lot like parties. But under a veneer of glamour, Mitra is still recovering from the Final Days. «Profile»

Mana SiltanhoShe/HerMateusMana is the perfect stranger. Bubbly, adventurous, and empathetic, she looks to the wider star that she was deprived of in childhood with great wonder. The arcane tattoos that dot her body are for summoning culinary implements. «Profile»


Mitra Sattari



Gender Female (she/her)Race Thavnairian Raen
Age Early 20sOrigin Radz-at-Han
Job Sales Consultantcompany Farva & Partners

Likes Travel, trying new things, bright and pastel colours, visual thinking, sweet alcohols, spicy food, small animals, international fashion, being busy

Dislikes Paperwork, internal meetings, heavy clothes, smoking, overprotectiveness, boredom

Due to the unfortunate passing of a sales consultant during the Final Days, Mitra's company promoted her into his position from her previous occupation as his personal assistant. She spends two official suns of the sennight working, selling alchemical solutions to Ul'dahn, Hingan, and other

international markets over expensive dinners and tours. The rest of the week is free for her to travel, meet high-profile customers, and collect information on the market through the tried and tested method — experiencing it.Mitra is a bubbly, warm and respectful sales specialist who takes great care in how she presents herself. Her interest in broadening her horizons is more than apparent to those who meet her, many finding trustworthiness in her youthful curiousity. Hidden under layers of insecurity, having been thrust into the world of the rich and powerful, Mitra is a sharp and observant strategist who yet defers to her deceased superior's records for guidance.

HOOKS

  • ALCHEMISTS: Mitra's internationally renowned company 'Farva & Partners' sells 'blueprints' for their patented potables, prepared ingredients to enhance common recipes, and premium alchemical goods wholesale. Their main customers tend to be other alchemical guilds and concerns, but particularly ambitious alchemists may want to purchase their goods from this renowned source.

  • HANNISH URCHINS: When Mitra was born, the Sattari family was embedded in poverty. Throughout most of her life, they had been known as hard workers who struggled to amass money above the living wage. Upon Mitra's sudden promotion from a low-paying personal assistant position to well-paid consultancy, she earned enough to support her family in a comfortable home and lifestyle — at the cost of Mitra's free time, robbing her of most opportunities to catch up with old friends.

  • HOSPITALITY: Many deals with Farva & Partners are made in lavish venues, over gourmet cuisine, or with eccentric entertainment. Mitra is constantly looking for new and upcoming talents to help create the atmopshere for her business 'meetings', which often look like wild private parties with quiet backrooms.

  • MISCELLANEOUS: Mitra is always trying to learn and explore new things in the free time that she has. As a result, she often takes on odd, temporary jobs for learning's sake or requests tours through various guilds or landmarks all over the star.

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Mana Siltanho



Gender Female (she/her)Race Keeper of the Moon
Age Mid 20sOrigin East Shroud
Class ACN + AST, CULClan Clan Cirka

Likes Creating recipes, conversations with strangers, domesticated vilekin, baths and springs

Dislikes Alchemical busywork, hunting, ignoring people in need, causing offense, religious aggravation

Mana is the perfect stranger: empathetic, warm, kind-hearted, and fun-loving. She's a supportive and insightful companion, providing a consistent listening ear and sage advice well beyond her years. She can make delicious home-cooked food and alchemical salves for any domestic situation. What she lacks in knowledge on worldly subjects — geography, language, and history — she picks up

quickly, and is never afraid to ask questions. Eloquent, extroverted, and energetic. It's no wonder that she makes new friends everywhere she goes. Which is anywhere on the star that she pleases, nowadays.
However, Mana is not the kind of friend you ask to pick up your impending delivery at a specific place and time, nor the kind of friend you expect to show up to your get together unfashionably on-time. When it comes to her day-to-day life, she's scatterbrained and poorly disciplined. She double books things that she wants to do often and ends up thinly flitting between the two. Any inn room she stays at is a complete mess of unwashed laundry, crumpled receipts, and misplaced crystals that she hunts-and-pecks for whenever she needs to cook.
As Mana was born to an isolationist Keeper clan shortly before the Calamity, she grew up in a loving but protective family. She had little understanding of the star outside of her small village. While Mana was raised a respectful, helpful, and resourceful daughter, one seed grew slow and thorny within her — wanderlust. Now that she's been granted leave to discover herself in the wider world, she finds her little disciplinary habits slipping in favor of stimulation, hedonism, and new friendships. There have yet to be real consequences to her unmitigated time blindness and piling errands, as she follows her wanderlust in whatever direction it leads her.


Mana is not a combatant, but she is an ephemer, which is a disciplinary mix between arcanima and astrology. She's covered in tattoos whose designs intersect constellations and arcane geometry. Anyone who talks to her for more than a bell would discover that she can summon aetherial tools at will from these markings: a kitchen knife, a meat mallet, and her favourite, a frying pan.

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